KeyToMeaning Programming and Tinkering Masterclass
Triple the quality of your code and home projects
How to superlearn programming? You can read code faster or learn AI articles, but what you really need: write very fast very good code. About 4% of programmers write 60% of the code. Be one of the elite few learning pro tips and tricks.
I assume you can easily learn the basic computer language syntaxis. There are tons of books and courses. But then there is a huge question: now what?
I come home, and a want to build a cool project. What should it be? How to do this more effectively? How to turn this project into my next big startup? I cannot answer all of the questions, but I am sure my answers will help.
Lev Goldentouch
SECTION 1 LESSON 1 - Who Needs This Course
SECTION 1 LESSON 2 - Too Much To Learn
SECTION 1 LESSON 3 - Architecture For Developers
SECTION 1 LESSON 4 - Building Up The Relevant Skillset
SECTION 1 LESSON 5 - Prototyping As Investment
SECTION 2 LESSON 1 - Naive And Professional Development
SECTION 2 LESSON 2 - Requirements And Use Cases
SECTION 2 LESSON 3 - The Elements Of Programming
SECTION 2 LESSON 4 - Planning Before Implementation
SECTION 2 LESSON 5 - Mindmapping
SECTION 2 LESSON 6 - Do Not Reinvent The Wheel
SECTION 2 LESSON 7 - Speedreading Software Documentation
SECTION 2 LESSON 8 - Speedreading The Code
SECTION 2 LESSON 9 - Programming Interfaces
SECTION 2 LESSON 10 - User Interface
SECTION 2 LESSON 11 - Testing And Coverage
SECTION 3 LESSON 1 - Effective Implementation
SECTION 3 LESSON 2 - Local Or Cloud
SECTION 3 LESSON 3 - Entering Flow State
SECTION 3 LESSON 4 - Finding Time
SECTION 3 LESSON 5 - Small Increments And Pomodoro Breaks
SECTION 3 LESSON 6 - Using Subcontractors And Experts
SECTION 3 LESSON 7 - Readability
SECTION 3 LESSON 8 - Coding Style
SECTION 3 LESSON 9 - Design Patterns
SECTION 3 LESSON 10 - Refactoring And Code Reuse
SECTION 3 LESSON 11 - Design For Testing
SECTION 3 LESSON 12 - Notetaking And Comments
SECTION 3 LESSON 13 - Source Control
SECTION 3 LESSON 14 - Security
SECTION 3 LESSON 15 - Optimizing Performance
SECTION 3 LESSON 16 - Finding Answers Online
SECTION 4 LESSON 1 - Motivation
SECTION 4 LESSON 2 - Market Research
SECTION 4 LESSON 3 - Branding
SECTION 4 LESSON 4 - Installations
SECTION 4 LESSON 5 - Visualize
SECTION 4 LESSON 6 - Personalizaton
SECTION 4 LESSON 7 - Add Ons
SECTION 4 LESSON 8 - What Is A Killer Content
SECTION 4 LESSON 9 - Write Your First Texts
SECTION 4 LESSON 10 - Testing
SECTION 4 LESSON 11 - User Feedback
SECTION 4 LESSON 12 - Buying Ads
SECTION 4 LESSON 13 - Maintenance
SECTION 4 LESSON 14 - Reiterate
SECTION 5 LESSON 1 - Smart Camera
SECTION 5 LESSON 2 - Installations
SECTION 5 LESSON 3 - Your First Dataset
SECTION 5 LESSON 4 - First Training
SECTION 5 LESSON 5 - Access The Camera
SECTION 5 LESSON 6 - Camera Calibration
SECTION 5 LESSON 7 - IMU
SECTION 5 LESSON 8 - Optimizations
SECTION 5 LESSON 9 - Algorithmic Flow
SECTION 5 LESSON 10 - Augmenting Your Dataset
SECTION 5 LESSON 11 - Secret Sauce
SECTION 6 LESSON 1 - Playing With Robots
SECTION 6 LESSON 2 - Find The Need
SECTION 6 LESSON 3 - Defining The Specifications
SECTION 6 LESSON 4 - Computational Power
SECTION 6 LESSON 5 - Sensors And Motors
SECTION 6 LESSON 6 - Connectivity And Automation
SECTION 6 LESSON 7 - Boards And Connections
SECTION 6 LESSON 8 - Spare Parts And Deliveries
SECTION 6 LESSON 9 - Lego
SECTION 6 LESSON 10 - Car Or Drone Mounted
SECTION 6 LESSON 11 - Wearables
SECTION 6 LESSON 12 - Safety
SECTION 6 LESSON 13 - Community
SECTION 6 LESSON 14 - Family And Esthetics
SECTION 6 LESSON 15 - Having Fun
SECTION 7 LESSON 1 - Do You Really Need A Mobile App
SECTION 7 LESSON 2 - Market Research
SECTION 7 LESSON 3 - Native Or Cross Platform
SECTION 7 LESSON 4 - First Steps Cross Platform
SECTION 7 LESSON 5 - Allocate Screens
SECTION 7 LESSON 6 - Design Interactions
SECTION 7 LESSON 7 - Testing
SECTION 7 LESSON 8 - App Store Optimization
SECTION 7 LESSON 9 - To Launch Or Not To Launch
SECTION 7 LESSON 10 - Support Site And PR
SECTION 7 LESSON 11 - Freemium Or Paid
SECTION 7 LESSON 12 - Built In Virality
SECTION 7 LESSON 13 - Gamification
SECTION 7 LESSON 14 - Costs
SECTION 8 LESSON 1 - Centaur Systems
SECTION 8 LESSON 2 - Building Scripts
SECTION 8 LESSON 3 - Redefining Interactions
SECTION 8 LESSON 4 - Use A Platform
SECTION 8 LESSON 5 - Define Entities Dynamically
SECTION 8 LESSON 6 - Test Your Bot
SECTION 8 LESSON 7 - Natural Language Processing
SECTION 8 LESSON 8 - Integrate On Your Pages
SECTION 8 LESSON 9 - Analytics
SECTION 8 LESSON 10 - Realtime Engagement
SECTION 8 LESSON 11 - Embedded Solutions
SECTION 8 LESSON 12 - Voice Control
SECTION 8 LESSON 13 - Credibility Gap
SECTION 8 LESSON 14 - Consider Deactivation
SECTION 8 LESSON 15 - Having Fun
SECTION 9 LESSON 1 - From Project To Company
SECTION 9 LESSON 2 - Slideware VS Software
SECTION 9 LESSON 3 - Partnership And Team
SECTION 9 LESSON 4 - Financing Or Revenues
SECTION 9 LESSON 5 - Minimum Viable Product
SECTION 9 LESSON 6 - From Project To Product
SECTION 9 LESSON 7 - From Team To Company
SECTION 9 LESSON 8 - The Wow Effect
SECTION 9 LESSON 9 - Passion Vs Greed
SECTION 9 LESSON 10 - Embrace The Failures
SECTION 9 LESSON 11 - Reducing Risks
SECTION 9 LESSON 12 - Preventing Burnout
SECTION 9 LESSON 13 - Dealing With Bad Judgement
SECTION 9 LESSON 14 - Avoiding Fears And Negativity
SECTION 9 LESSON 15 - Making Money
SECTION 10 LESSON 1 - Step By Step
SECTION 10 LESSON 2 - A Typical Lifestory
SECTION 10 LESSON 3 - Leveraging Learning Skills
SECTION 10 LESSON 4 - Prioritizing
SECTION 10 LESSON 5 - Doing Things Differently
SECTION 10 LESSON 6 - Technological Debt
SECTION 10 LESSON 7 - Films Do Not Get It
SECTION 10 LESSON 8 - Being Passionate
SECTION 11 LESSON 1 - The Easiest Part
SECTION 11 LESSON 2 - Performance Issues
SECTION 11 LESSON 3 - Multiprocessing
SECTION 11 LESSON 4 - Language Specific Issues
SECTION 11 LESSON 5 - Code Vs UI
SECTION 11 LESSON 6 - Deployment And Debugging
SECTION 11 LESSON 7 - System Configuration
SECTION 11 LESSON 8 - Embedding Other Languages
SECTION 11 LESSON 9 - Removing The Garbage
SECTION 12 LESSON 1 - Equipment Categories
SECTION 12 LESSON 2 - Limited Resources
SECTION 12 LESSON 3 - Conceptualize Your Activities
SECTION 12 LESSON 4 - Start With Ergonomy
SECTION 12 LESSON 5 - Monitors
SECTION 12 LESSON 6 - Input Devices
SECTION 12 LESSON 7 - Storage
SECTION 12 LESSON 8 - Cloud Services
SECTION 12 LESSON 9 - Manufacturing
SECTION 12 LESSON 10 - Do Not Overoptimize
SECTION 13 LESSON 1 - Classes And Responsibilities
SECTION 13 LESSON 2 - Encapsulation And Header Files
SECTION 13 LESSON 3 - Virtual Functions And Interfaces
SECTION 13 LESSON 4 - The Rule Of Three
SECTION 13 LESSON 5 - Polymorphism
SECTION 13 LESSON 6 - Pattern Of Patterns
SECTION 13 LESSON 7 - Maintainability Scalability Extensibility
SECTION 13 LESSON 8 - The Gang Of Four
SECTION 13 LESSON 9 - GRASP
SECTION 14 LESSON 1 - The Factors Of Complexity
SECTION 14 LESSON 2 - Risk Time Money
SECTION 14 LESSON 3 - Moving Target
SECTION 14 LESSON 4 - The Salami Method
SECTION 14 LESSON 5 - Packaging And Delivery
SECTION 14 LESSON 6 - Personal Preferences
SECTION 14 LESSON 7 - Hidden Complexity
SECTION 14 LESSON 8 - Good And Bad Complexity
SECTION 15 LESSON 1 - Speed Of Development Tradeoffs
SECTION 15 LESSON 2 - Data Structure And Algorithms
SECTION 15 LESSON 3 - Iterators
SECTION 15 LESSON 4 - Smart Pointers And Policies
SECTION 15 LESSON 5 - Tuples And Variadic Templates
SECTION 15 LESSON 6 - Function Pointers And Callbacks
SECTION 15 LESSON 7 - Template Classes
SECTION 15 LESSON 8 - Type Traits
SECTION 15 LESSON 9 - Does It Have To Be So Complex
SECTION 16 LESSON 1 - MVC Revisited
SECTION 16 LESSON 2 - Data Transfer
SECTION 16 LESSON 3 - Toolchains And Crosscompilation
SECTION 16 LESSON 4 - Open GL and Vulkan
SECTION 16 LESSON 5 - Android JS And CPP
SECTION 16 LESSON 6 - Gaming
SECTION 16 LESSON 7 - Algo Python Cuda
SECTION 16 LESSON 8 - Upgrading Headache
SECTION 16 LESSON 9 - Code Vs No Code
SECTION 16 LESSON 10 - Jack Of All Trades
SECTION 17 LESSON 1 - The Moore Law And Beyond
SECTION 17 LESSON 2 - Exotic Computers
SECTION 17 LESSON 3 - Why Should I Care About My Computer
SECTION 17 LESSON 4 - Parallel Processing
SECTION 17 LESSON 5 - Instruction Set
SECTION 17 LESSON 6 - Many Levels Of Cache
SECTION 17 LESSON 7 - Numerical Precision
SECTION 17 LESSON 8 - Communication Bandwidth
SECTION 18 LESSON 1 - AI Literacy
SECTION 18 LESSON 2 - The Game Of Scale
SECTION 18 LESSON 3 - Do AI Experts Need Math
SECTION 18 LESSON 4 - Finding The Right Solution
SECTION 18 LESSON 5 - Acquiring Datasets
SECTION 18 LESSON 6 - Deep Fake And Hallucinations
SECTION 18 LESSON 7 - Copiloting With AI
SECTION 18 LESSON 8 - Training Vs Inference
SECTION 18 LESSON 9 - Finding A Niche