Description

The first several projects where I was an engineer were really massive and awesome. Yet something was missing. I noticed that I enjoy working on smaller projects. Yet there is always a warm place in my heart for a huge megaproject. After all, who does not like to be young and awesome?

In this course, I try to explain the things that drive the development of megaprojects. You  will be able to decide for yourself if this is something that you enjoy.        

As far as utility goes, I hope you will be triple the efficiency of scaling of your projects. Both to huge megaprojects and to humble minimal viable version.                         


Instructor(s)

Senior Instructor

Lev Goldentouch

Dr. Lev Goldentouch, Lifehacker and technology guru.Dr Lev Gold finished PhD in machine learning and information theory when he was 27 years old. Understanding of similarity of machine learning and human super-learning allowed Lev to learn immense amounts of knowledge in many technological and cognitive subjects. Immediately afterwards Lev opened a consulting company, which offers its services to highly skilled individuals, agile startups and technological giants like Samsung. The super-learning tools developed by Lev allow ordinary people to learn x10 speed of their colleagues, and enable machines to solve extremely complex problems. Lev is an active lifehacker, constantly looking for new and better ways to do things, and willing to share his unique knowledge and experience with others.

Course curriculum

  • 1

    SECTION 1 - Mega Challenge

    • SECTION 1 LESSON 1 - The Challenge Of Scaling

    • SECTION 1 LESSON 2 - My Megaprojects

    • SECTION 1 LESSON 3 - Exploratory Engineering

    • SECTION 1 LESSON 4 - How Do The Stuff Work

    • SECTION 1 LESSON 5 - Aggregated Advantage

    • SECTION 1 LESSON 6 - Broaden And Build

    • SECTION 1 LESSON 7 - Megalomonania And Megalophobia

    • SECTION 1 LESSON 9 - One Of A Kind Stuff

  • 2

    SECTION 2 - Scaling Up

    • SECTION 2 LESSON 1 - Uncharted Territories

    • SECTION 2 LESSON 2 - Qualitatively New Challenge

    • SECTION 2 LESSON 3 - Safety Above All

    • SECTION 2 LESSON 4 - Build To Last

    • SECTION 2 LESSON 5 - Above The Bugdet

    • SECTION 2 LESSON 6 - New And Better Modules

    • SECTION 2 LESSON 7 - Measurement Accuracy And Finetuning

    • SECTION 2 LESSON 8 - Scaling Up The Team

    • SECTION 2 LESSON 9 - Specs Upon Specs

  • 3

    SECTION 3 - Fail Faster

    • SECTION 3 LESSON 1 - Painless Failing

    • SECTION 3 LESSON 3 - Prepared Mind

    • SECTION 3 LESSON 4 - Trying Things Differently

    • SECTION 3 LESSON 5 - Good Things Take Time

    • SECTION 3 LESSON 6 - Analyzing Events

    • SECTION 3 LESSON 7 - Reframe Weakness

    • SECTION 3 LESSON 8 - Multi Path

    • SECTION 3 LESSON 9 - Timing And Opportunities

  • 4

    SECTION 4 - The WOW Factor

    • SECTION 4 LESSON 1 - Techno Mania

    • SECTION 4 LESSON 2 - Individual Vs Swarm

    • SECTION 4 LESSON 3 - Modularity

    • SECTION 4 LESSON 4 - How Come Nobody Thought Of This

    • SECTION 4 LESSON 5 - Non Disclosure And Stealth

    • SECTION 4 LESSON 6 - Physical Factors

    • SECTION 4 LESSON 7 - The Design

    • SECTION 4 LESSON 8 - PR and The Story

  • 5

    SECTION 5 - Exploratory SciFi

    • SECTION 5 LESSON 1 - SciFi And Engeneering

    • SECTION 5 LESSON 2 - Mind The Gap

    • SECTION 5 LESSON 3 - The Dawn Of The Modern Time

    • SECTION 5 LESSON 4 - The Race Into Space

    • SECTION 5 LESSON 5 - Planetary And Bigger

    • SECTION 5 LESSON 6 - Space Westerns

    • SECTION 5 LESSON 7 - The Laws Of Robotics

    • SECTION 5 LESSON 8 - Back Into Future

    • SECTION 5 LESSON 9 - Immortals And Gods

    • SECTION 5 LESSON 10 - Hollywood And Beyond

  • 6

    SECTION 6 - Pitching Megaprojects

    • SECTION 6 LESSON 1 - Slideware And Videos

    • SECTION 6 LESSON 2 - Mechanical Turk

    • SECTION 6 LESSON 3 - One Of A Kind Solution

    • SECTION 6 LESSON 4 - The Need Vs The Ego

    • SECTION 6 LESSON 5 - Effort Underestimation

    • SECTION 6 LESSON 6 - Collateral Damage

    • SECTION 6 LESSON 7 - Strategic Weakness

    • SECTION 6 LESSON 8 - Dreamers And Megalomaniacs

  • 7

    SECTION 7 - Life Cycle Of Unique Items

    • SECTION 7 LESSON 1 - One Of A Kind And Precious

    • SECTION 7 LESSON 2 - Modifying Life Cycle

    • SECTION 7 LESSON 3 - Scaling Down

    • SECTION 7 LESSON 4 - People Who Work There

    • SECTION 7 LESSON 5 - Tourist Attraction

    • SECTION 7 LESSON 6 - PR Magnets

    • SECTION 7 LESSON 7 - Safety And Redundancy

    • SECTION 7 LESSON 8 - Grow And Evolve

  • 8

    SECTION 8 - Shaping The Future

    • SECTION 8 LESSON 1 - Power Projection Vs Real Power

    • SECTION 8 LESSON 2 - Mega Utilities

    • SECTION 8 LESSON 3 - How To Shape The History

    • SECTION 8 LESSON 4 - Feeling Of Achievement

    • SECTION 8 LESSON 5 - Do It For The Team

    • SECTION 8 LESSON 6 - Imagine The Future

    • SECTION 8 LESSON 7 - Hold A Portfolio Of Ideas

    • SECTION 8 LESSON 8 - Chance Favors The Prepared Mind

  • 9

    SECTION 9 - Mindgames And Slideware

    • SECTION 9 LESSON 1 - Technology Vs Magic

    • SECTION 9 LESSON 2 - Rigged Demo

    • SECTION 9 LESSON 3 - Good Intentions

    • SECTION 9 LESSON 4 - All Estimations Are Biased

    • SECTION 9 LESSON 5 - Design Win

    • SECTION 9 LESSON 6 - Hybrid Solutions

    • SECTION 9 LESSON 7 - Deeply Analyzed Magic

    • SECTION 9 LESSON 8 - Originality

  • 10

    SECTION 10 - Transhumanism

    • SECTION 10 LESSON 1 - Technology Vs Magic

    • SECTION 10 LESSON 2 - The Future Is Already Here

    • SECTION 10 LESSON 3 - The Three Laws Of Transhumanism.

    • SECTION 10 LESSON 4 - Mixed Reality

    • SECTION 10 LESSON 5 - Space Colonization

    • SECTION 10 LESSON 6 - Vast Oceans

    • SECTION 10 LESSON 7 - Pets

    • SECTION 10 LESSON 8 - Immortality

  • 11

    SECTION 11 - Mega Art

    • SECTION 11 LESSON 1 - Why Do I Care About Mega Art

    • SECTION 11 LESSON 2 - Who Builds Mega Art

    • SECTION 11 LESSON 3 - Tall Statues

    • SECTION 11 LESSON 4 - The Bells That Do Not Ring

    • SECTION 11 LESSON 5 - Sculptures In The Desert

    • SECTION 11 LESSON 6 - Digital Mega Art

    • SECTION 11 LESSON 7 - Mass Media

    • SECTION 11 LESSON 8 - Tasteless Art

  • 12

    SECTION 12 - When Things Go Wrong

    • SECTION 12 LESSON 1 - Failure Is Likely

    • SECTION 12 LESSON 2 - Reversal Of Values

    • SECTION 12 LESSON 3 - Total Investment

    • SECTION 12 LESSON 4 - No Insurances

    • SECTION 12 LESSON 5 - The Toll On The Family

    • SECTION 12 LESSON 6 - The Meaning

    • SECTION 12 LESSON 7 - Gamble The Reputation

    • SECTION 12 LESSON 8 - Limited Exposure